Based in Atlanta, Georgia
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DescriptionCameron Kunzelman is a human. He make games about social issues and contemporary philosophy and alpacas. Some of these games have sweet jumps and sweeter songs. Some others are very sad.
Cameron Kunzelman began making games in the fall of 2012 as a way of figuring out how to combine his academic interest in philosophy with his love of art games. This has resulted in the creation of games like Oh No, a game about running away from the disciplining and disembodied head of Michel Foucault and Slavoj Žižek Makes A Twine Game, a twine game about the divisive philosoper creating a game in Twine. His other games include comment section rage simulators, a platformer about freeing feminist ghosts from cages crafted by the patriarchy, and a short love letter to the spacefaring dog Laika.Alpaca Run
In early 2013, Kunzelman released a finite runner about a platforming, apple-loving alpaca named Ingrid. The game was co-designed with Samantha Allen, writer and performer of the game's music, with key contributions by Joseph Culp and Guy Conn. was a critical success praised for its catchy narrative soundtrack and its lack of a fail state. It garnered a number of positive reviews, pieces of criticism, video responses, and literal tears of joy on at least one occasion that the developers witnessed.Catachresis: A Way Too Scary Game
During the summer of 2013, Kunzelman ran a small kickstarter to pay for music for his next game. Asking for $125, the crowdfunding venture unexpectedly rocketed to over $1300. Bolstered by this amazing show of support, Kunzelman began development of Catachresis: A Way Too Scary Game. Influenced by works as diverse as Lost Highway, "The Yellow Wallpaper," Home, Ghostbusters, and the work of Mike Mignola, Catachresis is equal parts comedy and horror. With witty writing, a deep sense of unease, and a soundtrack by Anatra, Catachresis is Kunzelman's most ambitious work so far.
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Awards & Recognition
- "Smash the Patriarchy! was selected for display in the Games of Art exhibition" - Creative Industries Precinct, Queensland University of Technology of Brisbane, July-August, 2013
Team & Repeating
Developer, Writer, Artist