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[Construct 2, 2015]

2015: A Year In Review is a deeply melancholy game about the year 2015. In 2015, I released my commercial game Epanalepsis after a long, protracted development period that began right after I suffered some fairly serious health problems. Although Epanalepsis was successfully Kickstarted, it made very little money, and its publisher went out of business (or functionally did, at least) soon after its release. It was very hard to make games in the following months, and while I started a few things, this was the only game that I managed to start, develop, and then finish in 2015.

The voice acting is, of course, performed by me.

You can play 2015: A Year In Review by clicking here.